This one is less “blatantly offensive” and more just “lazy stereotyping.” If you’re not in the gaming community, you may not realize this but Some people would argue that, when teaching Spanish, it’s important to teach the horrifically negative stereotypes associated with the language.
Those people are idiots, and also apparently responsible for . This classic NES game tells the story of a plucky little white dude named Lil’ Mac, who fights his way through an army of racist stereotypes so he can unseat Mike Tyson, a black guy with authority.
We, as a culture, decided somewhere that racism and rampant misogyny was okay because something something, and no one bothered to point out that “something something” isn’t a real argument because is a simple game: you hit zombies with things until they die, and you meet wacky characters that you get to save.
One of these characters is La Shawndra, a woman of both size and color who, after you meet her, begins immediately complaining, in African-American Vernacular English no less, about how her husband has run off. um, more sass, she manages to save her husband’s “skinny ass,” and greets him with a punch in the face and a fake, half-hearted apology.
If you’re keeping track, that’s is a series of video games, started 26 years ago and still going strong.
When you have an entire race depicted as criminals and thieves — and you give that race qualities based on stereotypes of a real world ethnicity — then you’ve dropped the ball somewhere. In Blizzard’s latest click-fest, you choose one of five classes to play as you fight the hordes of Hell.
Somewhere game for the NES, Atari 2600, Sega Master System and the Commodore 64. And of those five classes, only one is black — the witch doctor.
He speaks in a heavy accent, moves around like an animal, comes from the jungle and looks like every stereotypical witch doctor ever.
The only thing he doesn’t do is shrink heads and go OOH-EE-OOH-AH-AH-TING-TANG-WALLA-WALLA-BING-BANG, but that’s likely because Blizzard didn’t want to pay the Seville family any royalties.
It tells the story of Link, a white dude, who has to save princess Zelda, a white lady, from the villainous, thieving Ganondorf, who is…yeah, you see where this is going. There’s was released in 2009, it attracted some controversy for its gameplay, which is made up entirely of a white guy in Africa gunning down diseased black people (the above clip contains the protagonist shouting “the natives are hostile! We almost didn’t throw this one up here, since it got so much press when it first came out — but then we realized that a lot of people really didn’t understand the issue, so let’s take this chance to explain it: Most of imagery and motifs are lifted directly from a real-life tragedy occurring in parts of Africa right now, called the AIDS Epidemic.
Since the very first game, the villain has been Ganondorf — and we’re very sorry to do this to you, Zelda fanboys, but Ganondorf is a racist stereotype. Most of the imagery in this game (visibly sick Africans, crushing poverty) have entered the cultural mindset , then it’s hypocritical to say it’s only racist when the heroes are killing black people.
Keep in mind, this isn’t just about one game having one dark-skinned villain- -he’s supposed to be representative of an entire . This argument doesn’t hold up because the United States doesn’t have a history of oppressing and enslaving other white people and, as for the Hispanics well…yeah, that kind of weird, but Spain doesn’t have the same problem Africa has with being depicted as a war-torn wasteland in American popular culture.
His people, called the “Gerudo,” live in the desert, fight with scimitars and glaives, and oh, they’re all thieves. And no, this problem isn’t solved by the inclusion of Sheva.