Shoujo City is a dating simulator game for Android.
You have ten days to try and win love of a girl by giving her gifts, playing games, or going to regular dates.
This is just my opinion but none of the console motorcycle racing titles have replicated the real life experience of taking a racing motorcycle round a race track. My father who raced in real life for eight years of his life agreed with me in this.
I say agreed because he sadly passed away from cancer a few years ago.
He was able to try pretty much every bike racing game/"sim" dating back to the late 90's.
Out of all of the bike racing games that he tried, including everything from Tourist Trophy, TT Superbikes through to motogp13 on the consoles and all of the pc m/c racing games, the two titles that stood out for him in replicating the "feel" of his real life racing experiences were gp500 (pc) and SBK2000/2001 on pc.
Having raced briefly myself in real life I tend to agree with him on this.
Physics engines have moved on considerably since 2000/2001 but these two titles do simulate the feel, sensation and "flow" of taking a racing motorcycle round a race track arguably quite well.
Of course others may have their own opinions on this and disagree. This is just my opinion but I think at the present time with game controller technology for motorcycle racing games being limited to game-pads and steering wheels you can over-cook the need for full control of rider movements in a m/c racing title.
Do you really need to have full control of rider movements?
Well the gpbikes' community are trying this and tbh I just find the idea over-complicates the whole simulation experience.